Minecraft, Candy Crush Among 11 Games in EU Virtual Currency Crackdown

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Minecraft, Candy Crush Among 11 Games in EU Virtual Currency Crackdown

60-second summary

The European Union’s new “virtual currency” rules target eleven popular games, including Minecraft and Candy Crush, by classifying in‑game tokens bought with real money as regulated assets, while explicitly exempting cryptocurrencies; this distinction forces developers to redesign monetisation schemes, potentially raising compliance costs and prompting tighter scrutiny of digital‑economy revenue models across the gaming industry.

The guidelines exclude cryptocurrencies, leaving tokens outside a regime written for currencies bought with real money inside games.